Building

Buildings are structures used to sell goods, house workers, or perform specific functions.

Dynamic structures
Dynamic structures can have variable sizes, depending on how many materials are available and what shape the player draws.
 * Log Cabin - A basic log cabin. Too crude to be inviting enough to run a business in, and can't be built with windows - but easy to make! Costs 8 Logs per square.
 * Wood Building - A building made of cut lumber. Stronger, can be up to 10 squares in size, and can house shops & taverns. Costs 12 Wooden Planks per square plus 1 Door.
 * Stone Building - Now we're talking! A stone building is the best there is - clean, strong, attractive, and can be up to 18 squares in size. Costs 12 Small Stones per square plus 1 Door.
 * Wattle & Daub Building - Wattle & Daub! Now you're talking. Everyone will live the modern style of any building clad in this. Costs 12 Wood Poles, 6 Wax, and 6 Twine per square plus 1 Door.
 * Fence - Fence off an area to create a farm for your farmers to tend - it even keeps your crops safe from those pesky wild rabbits! Costs 3 Wood Poles and 2 Iron Toolbits per square.

Static structures
Static structures are of a fixed size and perform a specific task.
 * Town Stockpile - The Town Stockpile is the center of your town. Place it to found your township, or place again to move its position.
 * Fireplace - A nice little cozy fireplace, just right to cook meat on.
 * Well - A well is a constant source of fresh water.
 * Mineshaft - A mineshaft should b placed adjacent to valuable minerals you wish to keep a constant supply of.
 * Windmill - A windmill is a majestic building used to convert wheat into flour. It also makes peasant go "oooh!", which is nice.
 * Sand quarry - Running out of sand? Better dig a sand quarry and make sure you have plenty of buckets!